Virtual Reality

VR Training for Humanitarian Aid Professionals

Industry: Education Training
VR training


Working at the humanitarian aid organizations is a highly responsible task — their professional staff and volunteers risk their lives while protecting the victims of armed conflicts. Individuals involved in distributing aid stand a high risk of getting directly into the epicenter of a battle and suffer from its consequences.

Our customer was seriously worried about the alarming rate of increasing human casualties (including both their employees and civilians) and was looking for ways of mitigating the fatal consequences. The answer lay on the surface: the more trained and qualified their employees were, the fewer accidents might occur.

OTR suggested considering a VR solution for effective staff training focusing on recreating real-life situations on the battlefield and/or hotspots. If the staff knew how to behave in critical situations, they would be able to both protect themselves and organize quality care for the civil population.

Solution: Description and Key Capabilities

VR simulator for the humanitarian aid agency staff
Humanitarian Aid
С++, Unreal Engine4 (UE4), VR
30 weeks (project development)
3 developers (C++, UE4), 3 UI/UX specialists, and 1 MP

The project team introduced virtual reality software for realistic training. A key goal was making visuals as true-to-life as possible. Therefore during the VR product development, our experts particularly focused on the following:

Simulating training scenarios — the solution covers all the instructions that must be carefully followed by the humanitarian aid organizations’ employees. Each training module monitors the accuracy and speed of the performed actions
Photorealistic effects. Every single item or scene is presented in a natural context
Top-quality graphics
Implementing the destruction system
A wide range of available visual effects to realistically simulate multiple scenarios

In a nutshell, the main task of the VR software during the training process was to create a full set of highly detailed true-to-life visuals crucial for the presence effect.

Development Approach

Although we developed our solution based strictly on the specific customer’s instructions, there were tools and ideas coming into mind spontaneously, to tackle tricky issues.

It turned out that Unreal Engine 4 suits perfectly for simulating the destruction of buildings and structures. It was also an ideal fit for other expected solution’s features, so our UE4 specialists used its powers both to implement the destruction system and recreate reality in our VR simulator for staff training.

The entire process, starting from the initial tech spec writing creation, design, development, and to the final debugging of the VR solution was performed by our expert team.


VR Vehicle

Our customer has been impressed by the promising statistics after implementing the VR solution in their training plan. Numbers only: with additional training, the employees have managed to avoid casualties in 40% of potential accidents while on the missions.

Furthermore, the VR simulator has significantly reduced staff training costs with no decreases in quality, helping to achieve a 30% cost relief when compared to initial figures. Consequently, the VR training solution is now regularly scheduled for proficiency maintaining.

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